You can also put it on cameras for 60 seconds so the cameras will be blinded. It's useful to disrupt a work schedule, keep an enemy from beating you up during something important, or to make a hostage out of guards during a prison take over attempt. It is a very useful material that is used in several crafting recipes.ĭuct Tape (or a Length of Rope) can also be used to tie down other inmates or guards to keep them out of action for a few hours. It can be bought from Inmates, found in their inventory after knocking them unconscious, or in their desks. Lightweight Cutters + File + Roll of Duct Tape Lightweight Shovel + Sheet of Metal + Roll of Duct Tapeįlimsy Cutters + File + Roll of Duct Tape Tool Handle + Sheet of Metal + Roll of Duct Tapeįlimsy Shovel + Sheet of Metal + Roll of Duct Tape Lightweight Pickaxe + Timber + Roll of Duct Tape Tool Handle + Crowbar + Roll of Duct Tapeįlimsy Pickaxe + Timber + Roll of Duct Tape All can be used as a Weapon in The Escapists 2 unless otherwise noted.The Roll of Duct Tape is an item in The Escapists. Uses Roll of Duct Tape instead of Razor Blade in TE2.īroom Handle + Tin of Paint + Roll of Duct Tapeīroom Handle + Glass Shard + Roll of Duct TapeĮnergy Module + Paper Clip + Roll of Duct Tape Sturdy Shovel + Sturdy Pickaxe + Roll of Duct TapeĬurrently not on the Console, exclusive to TE1ĭoes not work on console (TE1), uses 2 Timber in TE1. Metal Baton + Energy Module + Roll of Duct TapeĮnergy Module + Metal Rod + Roll of Duct TapeĮxclusive to TE2, Only in Rattlesnake Springs. Inmate Outfit OR Guard Outfit + Sheet of Metal + Roll of Duct Tape Inmate Outfit OR POW Outfit + Pillow + Roll of Duct Tape Inmate Outfit OR Guard Outfit + Tub of Bleach You can also find this at the laundry job, in some prisons. Unvarnished Chair, 3 Timbers, 30 Intelligence. Sheet of Metal + Foil + Roll of Duct TapeĮxclusive to TE2, only in U.S.S Anomaly, acts as a Guard Outfit. Contraband Pouch, 1 Foil, 1 Roll of Duct Tape, 50 Intelligence. The durable version works the same way, except it loses I THINK 10. The regular one will lose 25 each time you walk through a metal detector. Left with 80% of durability after placement. As long as the contraband pouch is in your inventrory, it will conceal any amount of contrabound on you. Does not work on console (TE1), uses a Contraband Pouch instead of one of the Foils in TE2. Take your red plastic key, contraband pouch, and a fake gun and head all the way upstairs through the stairs by job time. Does not take durability if it is the only contraband item in your inventory (TE1). Has 5 uses in TE2 but can be used indefinitely in TE1.Įxotic Feather + Jar of Ink + Unsigned ID Papersĭoes not work in console, exclusive to TE1. Can be used as a Weapon in TE2 and be used to climb 1 floor tall walls. Roll of Toilet Paper or Deluxe Toilet Roll + Tube of Super GlueĮxclusive to TE2, used to open up multiplayer only areas. Length of Rope + Length of Rope + Length of Rope Tube of Toothpaste + Tub of Talcum PowderĮxclusive to TE2, found in Center Perks 2.0.Įxclusive to TE2, found in K.A.P.O.W Camp.Įxclusive to TE2, found in Center Perks 2.0, Rattlesnake Springs and Fort Tundra. Handkerchief + Orange Coloured Pen + Dowel Tin of Paint + Tin of Paint + Tin of PaintĮxclusive to TE2, found in H.M.P Offshore.Įxclusive to TE2, found in Air Force Con.
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